[{"content":{"text":"As you\u2019ve played through I Expect You To Die 2: The Spy and the Liar<\/em><\/a>, you may have noticed that trial and error is a key component of successfully completing your missions. While you\u2019re out there in the field, there are multiple paths that lead to success (and some actions that undoubtedly lead to your demise).<\/p>Whether you\u2019re going for all the achievements, or you just want to see just how far things can go during a mission, here are some clues to access extra dialogue in I Expect You To Die 2<\/em>. Good luck, Agent! <\/p>Spoiler Warning: Massive spoilers follow for the events, stages and secrets of I Expect You To Die 2. Proceed with caution, Agent!<\/em><\/p>"},"id":"3c9fa4eb-c8dc-49f4-9c76-acaa0a70a3fc","isHidden":false,"type":"textBlock"},{"content":{"link":"https:\/\/iexpectyoutodie.schellgames.com\/hints","text":"View More Hints","class":"","id":""},"id":"cf151833-b012-427a-91e9-bbaddf49b803","isHidden":false,"type":"buttonBlock"},{"content":{"level":"h2","text":"Tutorial","customid":""},"id":"a1c2c674-3658-4a6f-b095-ee350ec2ebfa","isHidden":false,"type":"headingBlock"},{"content":{"text":"Apart from eating doughnuts, one of your first tasks in the tutorial is practicing the essential art of getting rid of explosives. Of course, you could<\/em> put them in one at a time, but what if you switched things up a bit? There are five lines of dialogue to detonate \u2014 er, discover. Here's how to get each one:<\/p>"},"id":"4ce5ef3f-1467-4290-9ec7-4df3e5dca199","isHidden":false,"type":"textBlock"},{"content":{"text":"Put something that\u2019s not a bomb in the disposal unit<\/li>Do it two times<\/li>Do it one more time (with feeling) <\/li>Mix explosives with non-explosives<\/li>Detonate all the bombs at once<\/li><\/ul>"},"id":"fe63f053-909e-4adb-bb9b-f1b7bbdf894d","isHidden":false,"type":"listBlock"},{"content":{"location":"kirby","image":["file:\/\/2PUTEgQAJtDWkoXe"],"src":"","alt":"Loading four bombs into a device in the VR game I Expect You To Die 2.","caption":"Time to make things go boom","link":"","ratio":"","crop":"false"},"id":"cb7b2a42-09b4-49cc-b3a0-e0b02d905fce","isHidden":false,"type":"imageBlock"},{"content":{"level":"h2","text":"Van","customid":""},"id":"ec6221c9-6626-41f5-9aaf-8d81e55f579c","isHidden":false,"type":"headingBlock"},{"content":{"text":"Did you know? The radio broadcast changes as you complete each level! You can\u2019t go back and hear them again without starting a new game, so maybe you should give them a listen before they self-destruct. Unlike marigolds, these broadcasts aren\u2019t forever. <\/p>(Super Spoiler)<\/strong> Each broadcast is our favorite actor, John Juniper, impersonating world leaders. <\/p>"},"id":"cdb130d3-7742-4fa4-9002-f5a19f544d2e","isHidden":false,"type":"textBlock"},{"content":{"level":"h2","text":"Operation: Stage Fright","customid":""},"id":"a1f77aba-f181-4495-9088-403c40dd2be0","isHidden":false,"type":"headingBlock"},{"content":{"text":"What on Earth are you doing?! You've ruined everything","citation":"The Fabricator"},"id":"3f3bf458-79ce-4484-bed0-45460c3f059e","isHidden":false,"type":"quoteBlock"},{"content":{"text":"Go wild and throw things, now is the perfect time for a temper tantrum, Agent. Just don\u2019t make it a habit. Unlock secret dialogue (and hasten the deployment of a poisonous end) by doing the following:<\/p>"},"id":"cbdc64f8-d09a-4c05-b04e-2dce543aac53","isHidden":false,"type":"textBlock"},{"content":{"text":"Throw any object onto the main stage<\/li>Throw your cue sheet onto the main stage<\/li><\/ul>"},"id":"601ae319-444b-416e-a78b-0150a6c409a5","isHidden":false,"type":"listBlock"},{"content":{"location":"kirby","image":["file:\/\/647Yz9mDhQyzzXFO"],"src":"","alt":"Using the cue sheet to interrupt the events of I Expect You To Die 2","caption":"We now interrupt your regularly scheduled villainy","link":"","ratio":"","crop":"false"},"id":"fc8202a1-2b51-474c-94da-b396dd500849","isHidden":false,"type":"imageBlock"},{"content":{"level":"h2","text":"Operation: Jet Set","customid":""},"id":"80e9f082-46fe-4ccc-b61c-7349098edc57","isHidden":false,"type":"headingBlock"},{"content":{"text":"\"Have you... done this before, Agent?\"","citation":"The Handler"},"id":"017dcbc1-b7e3-4a63-b44c-c76fd4cd6cd2","isHidden":false,"type":"quoteBlock"},{"content":{"text":"It usually isn\u2019t a good idea to snoop, but in this case, listening to a few voicemails couldn\u2019t hurt\u2026 the voicemail has a lot of surprising messages left from the Fabricator, the Zoraxis Presents interviewer and even The Handler!<\/p>Think you know what you\u2019re doing? Try working out the jet defense system before<\/em> The Handler gives you your briefing to unlock even more hidden dialogue like the quote above.<\/p>"},"id":"4d08e85f-1596-4424-a23f-dd1150d7f889","isHidden":false,"type":"textBlock"},{"content":{"location":"kirby","image":["file:\/\/EaAuUu0EeYXk46jb"],"src":"","alt":"Listening to voicemails aboard the private plane of John Juniper in the VR game I Expect You To Die 2.","caption":"Glass of poison wine, exploding cigar, first class cabin. Time to listen to voicemails.","link":"","ratio":"","crop":"false"},"id":"20efafb4-9557-4826-9b03-2641d5ace96d","isHidden":false,"type":"imageBlock"},{"content":{"level":"h2","text":"Operation: Eaves Drop","customid":""},"id":"5dc7e6ce-512c-4e0f-bb42-e8f62dc4d13d","isHidden":false,"type":"headingBlock"},{"content":{"text":"\"Eh, they don't pay me enough to ask questions\"","citation":"Henchman"},"id":"6677e492-50a4-4148-a3e8-eefbf80e2cd2","isHidden":false,"type":"quoteBlock"},{"content":{"text":"Did you find all six of the audiotapes scattered around this mission? Also, how you handle the security guard that enters can unlock some surprising reactions. Here are four secret options:<\/p>If you're wearing the wrong face: <\/em><\/strong>\"Hey, ain't you a... prime minister, or president, or something? Eh, they don't pay me enough to ask questions... we've got a zero tolerance policy on intruders.\"<\/p>If a player doesn't respond: <\/em><\/strong>\"You're not her, are ya? pause<\/em> Quiet type, eh? Nobody looks in the Fabricator's desk but the Fabricator.\"<\/p>If the player responds with the wrong voice: <\/em><\/strong>\"Not buying it<\/em>...Uh-huh... tsk<\/em> Sorry, friend, that ain't gonna cut it. Bye now.\"<\/p>If you take off the mask halfway through:<\/em><\/strong>\"GAH! How the\u2014you know what, I don't care. You're not the Fabricator. That's all I need to know.\"<\/p>"},"id":"59d8715a-1b70-4509-b0dc-439ecf16c8c4","isHidden":false,"type":"textBlock"},{"content":{"location":"kirby","image":["file:\/\/ONTjfTiNaj0fAFfT"],"src":"","alt":"Wearing the mask and selecting the right identity in the VR game I Expect You To Die 2.","caption":"So many options to mess this mission up in hilarious ways","link":"","ratio":"","crop":"false"},"id":"b705d803-2460-498e-a76f-1f9dc6bd065d","isHidden":false,"type":"imageBlock"},{"content":{"level":"h2","text":"Operation: Party Crasher","customid":""},"id":"c1fc68dc-3175-45c9-bd3a-80a33411f474","isHidden":false,"type":"headingBlock"},{"content":{"text":"\"Gibson... we talked about this: Sending the glasses up first does not 'set the wine up to make a big entrance'.\"","citation":"John Juniper"},"id":"ecffd1d0-4938-4fec-a65f-cc080626add0","isHidden":false,"type":"quoteBlock"},{"content":{"text":"Try broadening horizons and sending up some things Juniper didn\u2019t <\/em>ask for\u2026 You could also send a few broken bottles if the mood strikes you. Oooh, Agent! What if we just send up some glasses?<\/p>As you\u2019ve no doubt discovered, there are plenty of things you can do wrong \u2014 er right during this mission. How many reactions from Juniper have you discovered?<\/p>"},"id":"2834c107-05a1-4fb5-920a-6df93fffef57","isHidden":false,"type":"textBlock"},{"content":{"text":"(Super Secret Insta-Death Condition)<\/strong> Send the special bottle up broken - \"I... you BROKE it? They only made twenty of these...\"<\/p>"},"id":"6789808b-069e-4481-87c7-c3a9f94ea596","isHidden":false,"type":"textBlock"},{"content":{"location":"kirby","image":["file:\/\/4SEA1MEDXj1yCCBh"],"src":"","alt":"Making mayhem in the wine cellar in the VR game I Expect You To Die 2.","caption":"Any cheese with that whine, John?","link":"","ratio":"","crop":"false"},"id":"23af1e00-245d-4cf0-8ff2-a86cc32408a0","isHidden":false,"type":"imageBlock"},{"content":{"level":"h2","text":"Operation: Safe and Sound","customid":""},"id":"ae3801c8-4547-4154-a6dd-6a4797a191a8","isHidden":false,"type":"headingBlock"},{"content":{"text":"\"Wow, you just sat there and listened to the whole thing. I... honestly didn't think that would happen.\"","citation":"John Juniper"},"id":"d1ae940f-b67a-4f99-bcb5-e342e48bd3f0","isHidden":false,"type":"quoteBlock"},{"content":{"text":"Who knew a fork could have such electrifying results? Please, Agent, do not try this at home. <\/p>Sometimes, especially when it comes to John Juniper, silence is golden and patience is key. Get to the end of his Oscar-worthy monologue without interrupting to complete this mini-mission and unlock a souvenir. <\/p>For others, keeping quiet isn\u2019t as important. In fact, you should probably just skip it altogether. Use the clapperboard or wave your hand in front of John's face to cut his diatribe short: \"Oh, you wanna skip to the part where you DIE? Fine.\" snaps fingers<\/em><\/p>"},"id":"587f48bb-b4d6-4ec9-88d8-ac4deb753bb7","isHidden":false,"type":"textBlock"},{"content":{"location":"kirby","image":["file:\/\/8gM4Zhs6tbAu8FNG"],"src":"","alt":"Using the clapper to distract John Juniper in the VR game I Expect You To Die 2.","caption":"CUT!!!","link":"","ratio":"","crop":"false"},"id":"61c6fa75-2765-4303-920b-77a804d749b9","isHidden":false,"type":"imageBlock"},{"content":{"level":"h2","text":"Operation: Rising Phoenix","customid":""},"id":"2ce18ea4-be7d-4ab2-96bf-dcb909235cb7","isHidden":false,"type":"headingBlock"},{"content":{"text":"Give it up. Your cheap parlor tricks can't hold a candle to REAL talent!","citation":"John Juniper"},"id":"ca926ed2-7064-4a0c-9e0c-9352f0a16f1f","isHidden":false,"type":"quoteBlock"},{"content":{"text":"Fun fact! The henchpeople in the elevator are the same ones from backstage, workshop, and wine cellar. They had a very tough week!<\/p>A certain someone has a lot <\/em>to say if you keep blocking his shots, or if you use your telekinetic powers to hurl a few things back just for kicks. Keep at it, Agent!<\/p>"},"id":"cb24ea0f-2e45-483a-8957-bc4584472ca8","isHidden":false,"type":"textBlock"},{"content":{"location":"kirby","image":["file:\/\/bUj98ygU5CMB4n1n"],"src":"","alt":"Avoiding gunshots from John Juniper in the VR game I Expect You To Die 2.","caption":"Does this guy ever run out of monologue??","link":"","ratio":"","crop":"false"},"id":"c2d4d217-ff9b-4e45-9b74-c42c21d89935","isHidden":false,"type":"imageBlock"}]