[{"content":{"text":"Developed by Schell Games<\/a><\/u>, <\/strong>I Expect You To Die: Home Sweet Home<\/em><\/a><\/u>, a short, mixed-reality mini-mission set in the I Expect You To Die <\/em>universe, launched on October 25, 2022.<\/p>I Expect You To Die: Home Sweet Home <\/em>(IEYTD: HSH<\/em>)\u00a0 took the spy-themed, escape room fun of the award-winning I Expect You To Die VR <\/em>franchise<\/a><\/u> and brought it to mixed reality. After being smuggled out of a top-secret medical facility, players became Secret Agents in their own living rooms. Equipped with a brand new ocular implant, Agents solved puzzles, escaped sinister traps, and used the latest spy technology to defeat Dr. Zor\u2019s evil plans.<\/p>"},"id":"ab3caad2-5067-44c9-83fe-b7ff96748ebe","isHidden":false,"type":"textBlock"},{"content":{"location":"","url":"https:\/\/youtu.be\/9oLKyBcJ7QQ","video":[],"poster":[],"caption":"I Expect You To Die: Home Sweet Home Trailer","autoplay":"false","muted":"true","loop":"false","controls":"true","preload":""},"id":"05e63d71-67cd-461c-afb8-5a64480f0dd3","isHidden":false,"type":"videoBlock"},{"content":{"text":"\u201cWhen we were concepting this experience, we were all working from home. Then it clicked \u2014 what if we had our Secret Agents working from home, too?\u201d said CEO Jesse Schell. \u201cThe idea of all the dangerous situations a Secret Agent has to deal with being inside their house seemed really fun and felt like a great match for mixed reality.\u201d<\/p>In IEYTD: HSH<\/em>, players could:<\/p>"},"id":"0c1e0967-a303-4653-92ca-f2df8e1ef42a","isHidden":false,"type":"textBlock"},{"content":{"text":"Transform their homes into an escape room with the power of mixed reality<\/li>Solve this mini-mission in less time than it takes Dr. Zor to craft an evil plan<\/li>Use special x-ray technology to uncover hidden objects inside their walls<\/li>Play worry-free, knowing they can see everything in their space, even with their headset on, using Quest's passthrough feature<\/li><\/ul>"},"id":"3f5baef8-a4af-40af-bcba-1090b822d1a4","isHidden":false,"type":"listBlock"},{"content":{"text":"The experience utilized the Meta Quest 2 and Quest Pro\u2019s Passthrough technology \u2014 which allowed the developers to create mixed reality experiences that bring real and virtual worlds together.\u00a0<\/p>\u201cDesigning an experience for mixed reality is very different from designing for virtual reality because mixed reality offers an experiential immersion as opposed to a purely visual one,\u201d said Ryan Hall, Project Director for IEYTD: HSH<\/em>. \u201cKeeping the player on their toes by warping their familiar surroundings was a lot of fun to figure out, and Meta\u2019s Passthrough technology allowed us to make it happen easily.\u201d<\/p>Visit the website<\/a><\/u>, watch the trailer<\/a><\/u>,\u00a0 or view the press kit<\/a><\/u> for more information.<\/p>"},"id":"08c50354-7304-45a6-8441-04739d6ce49d","isHidden":false,"type":"textBlock"}]