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Schell Games | A History of Innovation

January 31, 2025 · insights

Mechatars by Schell Games

Happy Atoms from Schell Games

AWE XR Hall of Fame announcement inducting Jesse Schell from Schell Games

  • Our celebrated I Expect You To Die (IEYTD) franchise? It was originally rejected by a publisher 😲. But we believed in the game so much we made it ourselves, and the rest is history.
  • Speaking of IEYTD, the first level (Operation: Friendly Skies) first hit the Oculus Rift Share page in June 2015 and stayed at #1. And stayed. And stayed until they eventually took that whole site down (check out the Wayback Machine for an archived view of what this site used to look like).
  • The World of Lexica, which we designed in partnership with Amplify, was the largest iPad game ever created at the time of release.
  • Our studio expanded from our original Southside office to Station Square, with expansions twice after including a huge first floor renovation and then our Schell Games West office (lovingly referred to as Schwest) afterwards. While most businesses were laying off staff and shuttering operations during the pandemic, we were one of the only ones in the world growing.
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