GumTrix
Project Type
Original GameGenre
Entertainment, CasualGame Engine
UnityPlatform
MobileTarget Audience
FamilyOverview
GumTrix is an original casual puzzle game developed by Schell Games. Built on the Unity engine for Mobile platforms, the game challenges players to navigate a world of stretchy, gummy-like structures. Players must pull, snap, and manipulate flexible pieces of gum to solve spatial puzzles and overcome obstacles. The game is designed for a Family audience, focusing on "satisfying physics"—where the weight, tension, and elasticity of the digital gum feel realistic and responsive to touch. With its bright art style and intuitive drag-and-drop controls, GumTrix serves as a showcase for the studio's ability to turn simple physical properties into engaging, high-polish mobile gameplay.
- Schell Games
- Physics-based puzzles
- elasticity
- tension manipulation
- drag-and-snap interaction
- Unity Engine
- Mobile Platform (iOS/Android)
- What is the main "hook" of the gameplay?
- The core appeal is the Elasticity Physics. Unlike rigid block puzzles, the pieces in GumTrix behave like rubber bands or chewing gum. You have to account for how much a piece will stretch before it snaps back or breaks, using that tension to launch objects or bridge gaps.
- How do players interact with the game?
- It is designed specifically for Touchscreens. Players use their fingers to "grab" the gummy ends of the structures. The game utilizes the Unity physics engine to calculate the resistance and "bounce" of the gum in real-time, making the interaction feel tactile and organic rather than stiff.
- Is there a story or a specific goal?
- As a Casual title, the focus is on a series of increasingly difficult levels. Each level presents a new configuration of "GumTrix" nodes that you must connect or manipulate to reach a target area or collect specific items. The difficulty scales as the game introduces new materials with different physical properties (e.g., stickier gum or more brittle pieces).
- Why was the name "GumTrix" chosen?
- The name is a play on "Gummy" and "Matrix" (or "Tricks"). It refers to the complex web of stretchy connections you have to build and navigate to solve the puzzles.
- What makes the physics in this game "satisfying"?
- Schell Games often applies the "Juice" philosophy in their designs—adding small visual and auditory cues (like a squish sound or a slight screen shake) to physical actions. In GumTrix, this makes the act of stretching and snapping digital gum feel surprisingly "real" and rewarding.
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