

- Throwing stuff
- Examining small objects
- Interacting with characters that can move freely in the space around you
- Giving an object to another character
- Building/customizing an object out of pieces
- Getting up close to objects in 6-DOF (six degrees of freedom) space
- Designing small, polished surprises (gestures that cause an effect, easter egg character interactions, etc.)
- Attaching stuff to your face (heads up displays, subtitles in VR)
- Flying objects too close to your face, particularly near your eyes
- Facing gameplay objects/characters away from you
- Placing and rearranging tiny pieces
- Anything that requires a high degree of fine motor skill

