Navigated to AI vs. Recruiters: Who Does It Better?

Future Games of Jam Weeks Past

By Schell Games

January 2, 2026 · insights

  • Come up with a basic design
  • Figure out the greatest risks in your design
  • Build prototypes that mitigate those risks
  • Test the prototypes
  • Come up with a more detailed design based on what you have learned
  • Return to step 2

Logo of Horrible quest with a frog bard, goose/bear hybrid and other characters displayed from the game

Screenshot of a presentation of the Happy Atoms Jr. prototype explaining the gameplay elements

A woman holds up an ipad screen showing Starfishers being played

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